Polishing missions,
Went through and adjusted timing / triggers in mission 1, implemented Chase sequences in mission 2 & 3,
Went through and adjusted timing / triggers in mission 1, implemented Chase sequences in mission 2 & 3,
Altered missions based on feedback, readjusted triggers based on new level decorations from artists, adjusted the look of triggers, tested the everliving fuck out of the missions,
Added a tutorial popup for the first time mission 1 is played on a new save file.
Added a tutorial popup for the first time mission 1 is played on a new save file.
Thursday I wrote a small speech, then got told on Friday we had to make a pitch presentation since there would be board reps there??
Ended up doing that throughout the morning whilst still adjusting missions based on feedback.
Ended up doing that throughout the morning whilst still adjusting missions based on feedback.
Made my Speech, presented the game & updated the PSQ studentproject website for DriveBack, then slept.
I’m sad it’s over.
I really enjoyed working on this project with this team.
I really enjoyed working on this project with this team.