Lists, Lists, Lists. So many production lists and tasks handed out. (Made Iskander cry a little bit due to needing to spawn barricades in the middle of the final level.) 
Wrote dialogue for mission 1 whilst deliriously fist-fighting a migraine, Hampus said “For being written in a manic state, it’s not that bad.” (Thank you, Hampus) 
Spent a lot of time throughout the remainder of the week giving feedback to both Philip and Iskander, designing the mission system and Dialogue tool, answering their questions and explaining what I need them to do. Re-thought mission 2 and 3 with the help of Hampus, then Implemented and playtested mission 1 and 2 prototypes. 
They’re currently missing Chase AI and Dialogue + most cutscenes/visual novel moments.
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