Lists, Lists, Lists. So many production lists and tasks handed out. (Made Iskander cry a little bit due to needing to spawn barricades in the middle of the final level.)
Wrote dialogue for mission 1 whilst deliriously fist-fighting a migraine, Hampus said “For being written in a manic state, it’s not that bad.” (Thank you, Hampus)
Spent a lot of time throughout the remainder of the week giving feedback to both Philip and Iskander, designing the mission system and Dialogue tool, answering their questions and explaining what I need them to do. Re-thought mission 2 and 3 with the help of Hampus, then Implemented and playtested mission 1 and 2 prototypes.
They’re currently missing Chase AI and Dialogue + most cutscenes/visual novel moments.